Bright ideas

Welcome to a new learning adventure in which you are going to improve your English skills and your ICT ones.

This project is about ideas that can change the world. You will first see how easy is to change the world with simple ideas. Along this project, you will enjoy learning together with your classmates and possibly creating the next bright idea.

Bright idea - using cfl light bulb. LeoRomero. Wikimedia Commons. CC BY-SA

The target of this project is to cooperate in the classroom to be able to win the contest: Bright Ideas Change The World.

Time to be creative and open your mind!

General information

This project will be worked in a collaborative way. There will be pair work, team work and individual work. This means that the knowledge will be created by you following the teacher's explanation, but especially by self-investigation and interaction among you and your partners.

Along the pages there are different types of activities you have to do, presentations, work in groups or pairs and even individual exercises.

You have logos that help to understand, don´t worry about the text under the pictures, it´s the title of the photo:

Teamwork

TIME FOR ...

Teamwork team. Geralt. Pixabay. CC0

Work with your group. Remember these points:
- Respect the roles: coordinator, secretary, speaker, time keeper.
- Speak in English.
- Don´t be noisy.

All class time

TIME FOR...


Blackboard boys. OpenClipart-Vectors. Pixabay. CC0

All the class must work together with the teacher. Remember:

  • Don´t be noisy.
  • Raise your hand to talk.
  • Pay attention.

Individual activity

TIME FOR...


Girls read . Kidaha. Pixabay. CC0

You have to work alone in an exercise or activity. Concentrate and don´t waste your time.

Pair work

TIME FOR...


Chalkboard blackboard. Prawny. Pixabay. CC0

You work with a partner. It is very imporant to work helping each other, don´t do it individually.

Feedback

TIME FOR...

Feedback confirming. Geralt. Pixabay. CC0

This is the moment to stop and think what we have done. Use the information you are working with.

What are we learning?

TIME FOR ...

Success Gradual. Geralt. Pixabay. CC0

At the end of every page you have to create a video of your progress.  Talk about the activities you are making and the things you are learning in the pages.

Use the vocabulary you learnt.

This is a groupwork activity, and you will do it in a computer. First, prepare what to say and to show. For example, make a drawing or write down important words on a piece of paper.

The program we are using is OBS Studio, here you have a video tutorial on how to use it, it´s quite simple, right?

Save your results in your group folder with the name of the page.

OBS Studio Tutorial for Kids. The authors. CC BY-SA

Project

TIME FOR ...

Poject group. Geralt. Pixabay. CC0

This is your final task. Remember to work with your group and present it in front of the class.

100 % completed


One hundred. Geralt. Pixabay. CC0

Congratulations! You finished all the tasks. Review your progress in the topic.

The final task is a presentation in which you show your idea or invention. You can elaborate a Google Slides that helps you in the final intervention. The judges will be the teachers and the students of other levels. You have a tutorial here:

Google Slides Tutorial for Kids. The authors. CC BY-SA

The winners will present their idea to the BBC programme People fixing the world  (Accessed on 11/04/18) . A radio show which talks about people using technology, science, research, and more to make the world a better place.

Logo des Fernsehsenders BBC World News. Unknown. Wikimedia. CC0

Astronaut Astronomy. PIRO4D. Pixabay. CC0

Let`s do our best!

Licencia de Creative Commons

Breaking the ice

Inspiration

TIME FOR...


Blackboard boys. OpenClipart-Vectors. Pixabay. CC0

Let’s start thinking and reflecting a little bit on what a bright idea is and its importance in human history.

We will start working with the next video and discuss all together: are their inventions bright ideas?

Brilliant Kid Inventors! The Ellen Show (Accessed on 09/04/18)

Reflection time

TIME FOR ...

Teamwork team. Geralt. Pixabay. CC0

Have a look at these words with your group:

  • Entrepreneur
  • CEO
  • 3D printing
  • Programming and coding
  • Marketing and advertising
  • Social media
  • Bandage

Do you understand them?

Just in case, look the words up in the Cambridge dictionary. Look the following video and then create a Memory quiz in your group using only two or three words or synonyms. Watch this tutorial first:

Match the Memory Tutorial. The authors. CC BY-SA

Now take some time to play!!! Try the other groups games.

Video Activity

TIME FOR...


Girls read. Kidaha. Pixabay. CC0

Now that we are ready, let's have a look at some examples of great ideas. While you are watching the video complete the following chart individually. Click on the files below to complete on the computer or to print.

Children: New billionaires . BBC News (Accessed on 09/04/18)

Children

Name Age Product / brand Future plans /opinion
1 (boy) Revolutionise ...
2 (group of three children) Sell ...
3 (girl) I feel like being an ....        because you don't have to follow ...     ; you can be  ...  

What we are learning

Record with your group in OBS STUDIO the new words or ideas of this lesson, you can give examples or show pictures.

Do you need help? Have a look at the video with the instructions on Bright Ideas page.

Save your recording in your group folder with the name: Progress 1.

Success Gradual Career. Geralt. Pixabay. CC0

Representing ideas

Ideas can change the world

Are you ready to start thinking?

TIME FOR...


Chalkboard blackboard. Prawny. Pixabay. CC0

Look at this picture:

Icon Computer. Elisa Riva. Pixabay. CC0

  • What do you know about it?
  • How often do you see it? Where?
  • Do you know who invented it?

Did you guess? CONGRATULATIONS!!!

TIME FOR...

Girls read. Kidaha. Pixabay. CC0

Now, let's meet the inventor of the idea: listen to this Voki Avatar (Accessed on 10/04/18).

Steve Jobs. Waldryano. Pixabay. CC0

While watching write down in your notebook the important information he points out about:

- His name

- His age

- His company

- Who he helped

- What he made easier

TIME FOR...

Feedback confirming. Geralt. Pixabay. CC0

REVIEW TIME! What's their job?

Question

TIME FOR...

Girls read . Kidaha. Pixabay. CC0

Play this game in Games to Learn English (Accessed on 15/04/18) for a bit, choose the option "jobs".

QUIZZ

Lens woman. Deedee86. Pixabay. CC0

Answers

Architect

Musician

Photographer

Computer expert

Feedback

Question

Guitar music. Ryan McGuire. Pixabay. CC0

Answers

Architect

Musician

Photographer

Computer expert

Feedback

Question

Laptop business. Lukasbieri. Pixabay. CC0

Answers

Architect

Musician

Photographer

Computer expert

Feedback

Question

Blueprint ruler. Wokandapix. Pixabay. CC0

Answers

Architect

Musician

Photographer

Computer expert

Feedback

Working together in an idea

TIME FOR...

Teamwork team gear. Geralt. Pixabay. CC0

All the people in the exercise above invent new things: buildings, pictures, songs, computer programmes... There are different types of inventors.

In your group you are going to explain a current brand, product, service or initiative that you like.

STEP 1. Look for some information on the internet. Click on the picture to open Ecosia, a search engine that plants trees. You are planting trees with every search!!

Ecosia-like logo. Nagualdesign. Wikimediacommons. CC0

STEP 2. Search there for lists of inventions or ideas.

STEP 3. If you don´t like any, start a brain storming in your group, proposing your own ideas.

STEP 4. Vote and choose one of the ideas.

STEP 5. Create your avatar using Voki. Watch the video tutorial first and then click on the picture below to customize your avatar.

Child avatar. DavidRockDesign. Pixabay. CC0

How to create your first Voki. Official Voki (Accessed on 24/04/18)


STEP 6. Share your avatar with the class. 

What are we learning?

Record with your group in OBS STUDIO the new words or ideas of this lesson, you can give examples or show pictures.

Do you need help? Have a look at the video with the instructions on Bright Ideas page.

Save your recording in your group folder with the name: Progress 2.

Success Gradual. Geralt. Pixabay. CC0

Responsability

What is CSR?

TIME FOR...


Blackboard boys. OpenClipart-Vectors. Pixabay. CC0

Is it CSR a footballer? Or is it a basketball player?

LeBron James. Keith Allison. Flickr. CC BY-SA

- How much money do you think famous sportswomen or men make?

- Do you know sport clothes bands? Nike, Adidas, Rebook, Asics or Decathlon make millions of $ dollars, and they pay professional players to show their brands.

Corporate Social Responsibility explained. Channel CSR: Corporate Social Responsibility (Accessed on 24/04/18)

But, are they making all that money in a responsible way?

- Do you think they respect workers rights?

Watch this video and complete the worksheet:

Facts on Nike sweatshops! boxheadhappypill007 (Accessed on 24/04/18)

I know my ABC´s!

Question

What´s the meaning of "I know my ABC´s in Maths"?

Answers

I am a genius in Maths, I´m the best in the class.

I know the basics of Maths, how to add and substract, mental calculation and so on.

I know how to write all the numbers, from zero to one billion. (1000. 000. 000).

Feedback

TIME FOR...


Blackboard boys. OpenClipart-Vectors. Pixabay. CC0

ABCs of Child Labor. ChildLaborCoalition (Accessed on 24/04/18)

Look for some information with the help of the teacher of companies that use child labour. Write a letter to them telling you know how they make all the money and what do you think about it. You have to use Google docs.

We are going to send the letters! Be brave and give your opinion!

CEO revolution

TIME FOR ...

Teamwork team. Geralt. Pixabay. CC0

Imagine you are the new CEO of a very known company. You have a record this year, your benefits top $500 million. Think of how to use that money in your company to improve the world.

What are we learning?

Record with your group in OBS STUDIO the new words or ideas of this lesson, you can give examples or show pictures.

Do you need help? Have a look at the video with the instructions on Bright Ideas page.

Save your recording in your group folder with the name: Progress 3.

Success Gradual Career. Geralt. Pixabay. CC0

Let´s dream

Martin Luther King speech

Read the paragraph below and fill in the missing words.

Martin Luther King, I Have a Dream, Best speech Ever. Sand clock (Accessed on 09/04/18)

TIME FOR...


Chalkboard blackboard. Prawny. Pixabay. CC0

I a that one day this nation will rise up and live out the true meaning of its creed: "We hold these truths to be self-evident, that all are created equal."

I a that one on the red hills of Georgia, the sons of former slaves and the sons of former slave owners will be able to sit down together at the of brotherhood.

I a that my little children will one day live in a nation where they will not be judged by the color of their skin but by the content of their character.

I a today!

I a that one day every valley shall be exalted, and every hill and shall be made low, the rough places will be made plain, and the crooked places will be made straight; "and the glory of the Lord shall be revealed and all flesh shall see it ."

Enable JavaScript

Martin´s DREAMS

Martin Luther King Jr. addresses a crowd. Unknown. Wikimedia. CC0

TIME FOR ...

Teamwork team. Geralt. Pixabay. CC0

Now in your groups you have to represent one of the dreams the speech points out.

  • No matter if you are poor or rich, big or small or your country, we are all equal: people.
  • Racism will be eradicated: the colour of the skin doesn´t matter.
  • You will be judged only for your character not your body or appearance.
  • All the people in the world understand and respect rights.

The representation in posters will be part of an exposition we will do on human rights, so do your best.

Your BIG dream

TIME FOR ...

Teamwork team. Geralt. Pixabay. CC0

It is time for you to dream about how to improve a social problem.

School children in Goma at the parade. Monusco. Flickr CC BY-SA

 Follow these friendly steps and accomplish the mission:

  • Let's write 3 social problems in pairs.
  • Then, think of a way to solve it each of the problems.
  • Agree or vote for the best idea in your group.

You will create an eye-catching poster of the initiative. Be creative.

The posters you create will be displayed in the school all together with the representation of Dr. Luther King´s dreams you made.

What we are learning

Record with your group in OBS STUDIO the new words or ideas of this lesson, you can give examples or show pictures.

Do you need help? Have a look at the video with the instructions on Bright Ideas page.

Save your recording in your group folder with the name: Progress 4.

Success Gradual. Geralt. Pixabay. CC0

Your awesome idea

Think BIG

TIME FOR... 

Teamwork team. Geralt. Pixabay. CC0

Do you think of something that can be better?

Great, because it is time for you to bring up those things and try to find something to address them. What does this comic inspire you?

Don´t fixNina Paley. Mimiandeunice. CC BY-SA

In your groups, think of questions to ask some students in your school and family to discover problems or things that need to work better.

The next step will be to put in common all the problems needing an urgent solution! The spokesperson of your group presents the problems you find out.

TIME FOR...

Feedback confirming board. Geralt. Pixabay. CC0

Solutions

TIME FOR ...

Poject group. Geralt. Pixabay. CC0

In your groups select one of the problems and create a product, service or initiative to solve it.

Be CREATIVE but try to be realistic in relation to the money needed, basic rights of people or the legal framework (don´t think of anything illegal!).

Elaborate a presentation to back the explanation of the idea (use Google Slides), remember you have to present it in front of a big audience.

The best idea will be send to the BBC radio programme People fixing the world (Accessed on 11/04/18) so do your best!

Problem Solution. Geralt. Pixabay. CC0

Your learning progress

Listen to all your group recordings inOBS STUDIO to review your progress in this topic. Well done!!!

One hundred. Geralt. Pixabay. CC0

Guidelines for teachers

Methodology, timing and attention to diversity

This resource is one of the five OER (Open Educational Resource) part of the project Real Life English.

  • OER 1: Bright ideas.
  • OER 2: Breaking news.
  • OER 3: Sightseeing is cool.
  • OER 4: Tastes of the world.
  • OER 5: Playing time.

Our purpose is to compensate the inequality regarding opportunities to interact in real English speaking situations in their daily life context. Bring the outside world into the classroom by means of realia, that is, real material not designed for teaching, but for fostering a global and significant learning by providing contextualization, motivation and awareness of the language usefulness for students.

Our project was created following the Guide for creators of Open Educational Resources by the EDIA project (promoted by the Cedec). It is designed to be applied in the subject of English as a second language in the 5th and 6th level of Primary Education. It focuses on a Project Based Approach, as students will first activate their previous knowledge and learn through discovery by developing different tasks to end up with a project.

This methodology is active (using ICTs and audiovisual materials as well as fostering the students constant reflection and discussion) and flexible to be adapted to the students´ needs and the class circumstances in relation to the tasks, time and groupings, contributing this way to attention to diversity.

This OER is divided in 7 main parts, each of them contains several tasks which can be worked independently. Although they are thought to be developed in one session each part, the time can be adapted depending on the level of detail required on each task. Some of them can need previous work and others can need to be finished in following sessions. Every OER follows the same structure:

  • Part 1: Students instructions.
  • Part 2: Activating curiosity and previous knowledge.
  • Part 3, 4 and 5: developing tasks.
  • Part 6: Group project and progress self-revision.
  • Part 7: Teacher guidelines.

For each activity a different type of grouping is suggested by means of the following logos (explained in the student instructions). 

TIME FOR ... teamwork

Teamwork team. Geralt. Pixabay. CC0

TIME FOR... all class work


Blackboard. OpenClipart-Vectors. Pixabay. CC0

TIME FOR... individual work


Girls read. Kidaha. Pixabay. CC0

TIME FOR... pair work


Chalkboard blackboard. Prawny. Pixabay. CC0

Most of the work will be in teams, as the basis of the project is cooperative learning because of the multiple benefits it implies from the point of view of attention to diversity as well as motivation and creativity, among others. (See EL PROGRAMA CA/AC (“Cooperar para Aprender / Aprender a Cooperar”) PARA ENSEÑAR A APRENDER EN EQUIPO. Implementación del aprendizaje cooperativo en el aula. Pere Pujolàs and José Ramón Lago). Nevertheless there will also be some time for class work, pair work and individual work as they complement teamwork to help the student's development from a global perspective.

Objectives

Our goal is to reach an integrated communicative competence as well as an intercultural awareness that help students realize, understand and value the acquisition of the English language.

For this purpose the four language skills (listening, speaking, reading and writing) will be worked in an integrated way, as it happens in real life. . Students will interact with authentic material to bring the learning process as natural as possible.

At the end of the project the students will have worked on the following aims:

  • Knowing and using vocabulary regarding the professions, entrepreneurialism and giving opinion.
  • Promoting an idea using the present and past simple of some verbs.
  • Interacting with certain autonomy when having a conversation and giving opinion.
  • Cooperating and sharing feedback with other students.
  • Recording and being aware of their own progress.
  • Becoming familiar with cultural aspects and developing an intercultural awareness.
  • Interacting with real English material and becoming aware of this language usefulness.

Learning standards and Key competences (LOMCE) - common to the 5 OER

The following learning standards and key competences are based on the LOMCE (Organic Law 8/2013, 9th December), more concretely on the Decree 105/2014, 4th September, that establishes the curriculum for Primary Education in Galicia.

These standards correspond to the curriculum of the English subject in the 5th level of Primary Education.

PLEB1.1. Comprende o sentido global e a información máis importante de textos orais, con estruturas coñecidas e léxico de uso cotiá adecuados á súa idade, procedentes de medios audiovisuais ou da Internet.

PLEB1.3. Identifica a información máis relevante en interaccións orais nas que participa que traten sobre temas familiares procedentes de diferentes medios de comunicación e da Internet.

PLEB2.1. Participa de forma activa en situacións reais ou simuladas de comunicación, previamente preparadas e ensaiadas, sobre temas do seu interese, sobre persoas da súa contorna inmediata, cunha pronuncia e entoación comprensibles.

PLEB2.4. Produce textos orais propios, sinxelos e breves (p.e. cancións, conversas telefónicas, dramatizacións) utilizando distintos soportes multimedia.

PLEB3.2. Comprende a idea principal dun texto escrito sinxelo, con apoio visual, procedente dos medios de comunicación adaptados á súa competencia lingüística e acorde coa súa idade. 

PLEB4.4. Amosa interese polo uso guiado das TIC para producir textos e presentacións e transmitir información escrita. 

PLEB4.6. Produce mensaxes escritas breves: notas e avisos, instrucións ou normas, cartas, felicitacións, carteis, folletos, cómics o descricións de lugares, gustos ou afeccións.

PLEB5.1. Identifica aspectos básicos da vida cotiá dos países onde se fala a lingua estranxeira (horarios, comidas, festividades…) e compáraos cos propios, amosando unha actitude de apertura cara ao diferente.

PLEB5.2. Participa en actividades de aprendizaxe individuais e colectivas, respecta as ideas dos e das demais e contribúe ao traballo en grupo.

PLEB5.15. Compara aspectos lingüísticos e culturais das linguas que coñece para mellorar na súa aprendizaxe e lograr unha competencia integrada a través de producións audiovisuais ou multimedia e de manifestacións artísticas.

PLEB5.14. Comprende e usa adecuadamente o vocabulario necesario para participar nas interaccións da aula ou fóra da aula, ler textos próximos á súa idade e escribir con léxico traballado previamente.

Contribution to the development of the seven Key Competences:

  • Competencia en comunicación lingüística:

É a competencia máis directamente relacionada coa aprendizaxe dunha lingua e que, como mencionamos anteriormente, a nosa meta é alcanzar unha competencia comunicativa integrada.

Por isto, traballaremos todas as destrezas da lingua, comprensión e expresión oral, e comprensión e expresión escrita, priorizando a súa interrelación, pois é así como aparecen nas situacións reais de comunicación, e non de manera illada.

Ao longo de todas as secuencias didácticas propiciaremos non só a comprensión e expresión unilateral, senón tamén a comunicación bidireccional con outros interlocutores.

  • Competencia matemática e competencias básicas en ciencia e tecnoloxía:

Traballaremos nocións espaciais (direccións), temporais (hora, secuenciación), conceptos matemáticos básicos como os números e os símbolos (diñeiro) así como o razoamento lóxico.

O traballo a través de textos informativos relacionados co mundo físico tamén permiten coñecer mellor os elementos da natureza e a influencia e as relacións que manteñen os seres humanos co espazo no que viven.

  • Competencia dixital:

Partimos da base de que o propio proxecto é un recurso dixital (elaborado con eXeLearning) e será visualizado na PDI da aula ou nos ordenadores individuais.

Ademais fomentaremos as destrezas para a busca, seleción e comprensión da información a través de medios dixitais e o uso de Internet.

Incluiremos tamén actividades a realizar con diversas ferramentas de Internet como Google Slides, Google Docs ou OBS Studio.

  • Competencias sociais e cívicas:

A lingua é a base da comunicación entre os seres humanos, polo que é dende esta área onde se pode contribuir fácimente ao desenrolo desta competencia básica, entendida como o conxunto de habilidades necesarias para a conviencia.

Deste xeito, que os nenos/as apredan a comunicarse cos demais e a comprender o que os demais lles trasmiten é fundamental para a súa formación como seres sociais, o que potenciaremos a través do traballo colaborativo para a realización dos proxectos.

O contacto con outras realidades diferentes á súa facilita tamén a erradicación de prexuizos e imaxes estereotipadas, que se interrelaciona coa seguinte competencia, a cultural.

  • Consciencia e expresións culturais:

Esta área inclúe especificamente un achegamento a manifestacións culturais propias da lingua e dos países nos que se fala. Traeremos o mundo exterior á aula e propiciaremos a inmersión na linguaxe, tradición e cultura no mundo de fala inglesa.

Por outra banda, queremos facer ao alumnado consciente da verdadeira utilidade da lingua estranxeira como instrumento de comunicación e de acceso á información, que lles permita comprender os elementos sociolingüísticos e culturais que condicionan aos falantes da lingua estranxeira e que informan de outras maneiras de ver, entender e apreciar o mundo.  Poderán así alcanzar unha consciencia intercultural que lles permita comunicarse  con certa sintonía cultural.

  • Competencia para aprender a aprender:

A aprendizaxe colaborativa é unha ferramenta moi potente no desenvolvemento desta competencia posto que permite que todos sexan á vez docentes e discentes. Se os equipos están compostos por membros con diferentes estilos de aprendizaxe, diferentes puntos fortes e débiles e diferentes personalidades calquera tarefa se convirte nunha experiencia completa para eles. Non soamente adquirirán diferentes estratexias de aprendizaxe senón a transmitir os seus coñecementos e axudar aos demais, o que supón unha doble aprendizaxe para eles.

Por outra banda, tamén adquirirán destrezas dixitais para a busca, seleción e comprensión da información, mediante o uso de Internet, de ferramentas de Google (Maps, Docs…), Office e outras online como Voki ou Match the Memory.

  • Sentido de iniciativa e espírito emprendedor:

Tódalas secuencias didácticas plantexadas baséanse nunha aprendizaxe por descubrimento guiado que remata coa tarefa final, que é un proxecto colaborativo, fomentando así a autonomía, o espírito crítico, a iniciativa, a poñerse no lugar dos outros e a decidir entre varias cuestións.

Ademais o recurso “Bright ideas” xira arredor de iniciativas que cambian o mundo para fomentar o camiño do emprendemento entre o alumnado.

Hardware resources

You can easily adapt the activities to your classroom requirements either you have:

- A computer or tablet per student.

- A computer per group.

- Digital Whiteboard per class.

In the last two cases you will need to print the individual activities or do them as a group.

You will also need microphones, headphones and speakers.

Digital resources

All along the resource we are going to use the following programmes and websites:

Google Slides for presentations (you need to create a Google account for all the class).

Google Slides Tutorial for Kids. The authors. CC BY-SA

- OBS Studio to record the daily progress (it is an open source free software and you need to download it first).

OBS Studio Tutorial for Kids.The authors. CC BY-SA

- Voki to create an avatar (online free version).

How to create your first Voki. Official Voki (Accessed on 24/04/18)

- Match the memory to create a memory game (online free version).

Match the Memory Tutorial. The authors. CC BY-SA

- BBC programme People fixing the world  (Accessed on 11/04/18) . A radio show which talks about people using technology, science, research, and more to make the world a better place.

Assessment

All along the resource three different types of evaluation will be integrated, depending on the moment:

  • Initial evaluation: at the beginning to analyse the previous knowledge.
  • Formative evaluation: through the different tasks during all the sessions to see the progress.
  • Final evaluation: at the end with the final project to see the results.

 

The evaluation instruments will be:

  • Self-evaluation and co-evaluation: self-correction of tasks, sharing correction with the classmates, group or individual reflection after a task, recording and critical listening of their work, among the main strategies. Depending on the task, a different type of evaluation is suggested by means of the following logos (explained in the student instructions):

TIME FOR... feedback


Feedback confirming. Geralt. Pixabay. CC0

TIME FOR ... daily progress

Success Gradual. Geralt. Pixabay. CC0

100 % completed


One hundred. Geralt. Pixabay. CC0

  • Direct observation.
  • Final project and rubric to evaluate it. This activity is distinguished by this logo:

TIME FOR ...

Poject group team. Geralt. Pixabay. CC0

Find attached the Rubric to evaluate the final project.

Licensed under the Creative Commons Attribution Share Alike License 4.0