Augmented reality

Aplicacións para realidade aumentada

The main motivation of ATOMIC is to provide to the community an open source tool that can be easily modified and that does not require too much technical knowledge to access the Augmented reality technology. It was created as a front end (Graphic Interface) for use ARToolKit library without having to know programming. The first developer of ARToolkit has been profesor Hirokazu Kato. It was written in the programming language Processing and is licensed under the GNU GPL. The 3d model you load it's up to you.

Animación dunha bolboreta saíndo dun dispositivo móbil asemellando un proceso de realidade aumentada

If you're interested in augmented reality, you've probably thought about optical see-through and video see-through. Is one better than the other? That's like asking whether a car is better than an plane. It depends on what you need to do: get groceries? the car is unmatched. Get from New York to San Francisco? a plane is very often your choice.

Animación dunha bolboreta saíndo dun dispositivo móbil asemellando un proceso de realidade aumentada

ARToolKit is an open-source computer tracking library for creation of strong augmented reality applications, it uses video tracking capabilities that calculate the real camera position and orientation relative to square physical markers or natural feature markers in real time. Currently, it is maintained as an open-source project hosted on GitHub.

Animación dunha recreación do logotipo de ARtoolkit

If you're interested in augmented reality, you've probably thought about optical see-through and video see-through. Is one better than the other? That's like asking whether a car is better than an plane. It depends on what you need to do: get groceries? the car is unmatched. Get from New York to San Francisco? a plane is very often your choice.

Animación dunha bolboreta saíndo dun dispositivo móbil asemellando un proceso de realidade aumentada

If you're interested in augmented reality, you've probably thought about optical see-through and video see-through. Is one better than the other? That's like asking whether a car is better than an plane. It depends on what you need to do: get groceries? the car is unmatched. Get from New York to San Francisco? a plane is very often your choice.

Animación dunha bolboreta saíndo dun dispositivo móbil asemellando un proceso de realidade aumentada

If you're interested in augmented reality, you've probably thought about optical see-through and video see-through. Is one better than the other? That's like asking whether a car is better than an plane. It depends on what you need to do: get groceries? the car is unmatched. Get from New York to San Francisco? a plane is very often your choice.

Animación dunha bolboreta saíndo dun dispositivo móbil asemellando un proceso de realidade aumentada
Arquivo SimpleLite da librería de ARtoolkit

Listening

Actividade 1 “rotación e esfera”

Nesta primeira actividade cambiaremos o motivo da realidade aumentada. En lugar dun cubo estático, primeiro imos cargar unha animación dun cubo en rotación e, a continuación, unha esfera. Só terás que rescribir unha liña de código de programación.

Actividade 1

Actividade 2 “cargar obxecto 3D”

Na segunda actividade imos aprender a cargar calquera obxecto tridimensional utilizando a librería OBJloader.

Actividade 2